Calabasas, CA based entertainment software developer and publisher NovaLogic, Inc. announces Delta Force: Task Force Dagger for the PC.
Entertainment software developer and publisher NovaLogic, Inc. today announced a co-development partnership with Zombie Studios on the next Delta Force release for the PC. Delta Force: Task Force Dagger is scheduled for a May 2002 launch and is the fourth game in the successful Delta Force franchise that has sold over 3 million units worldwide to date.
Utilizing NovaLogic’s updated Land Warrior engine, Task Force Dagger has been designed by Zombie as an entirely new game with new characters, weapons and single and multiplayer levels. One of the new features that has never previously been seen in a Delta Force game is the ability to play as one of 10 Special Operations forces; from Delta Force and Marines Force Recon to SEAL and British SAS.
“Zombie is designing and developing a Delta Force game based on actual targets and objectives real life operations would encounter, from raids on airfields to the battle for a major city,” explained Mark Long, Zombie CEO.
Commenting on the development partnership, NovaLogic President, Lee Milligan said, “We’re very pleased to be working with Zombie Studios on Delta Force: Task Force Dagger. They have the experience, knowledge and ability to work with us to do the Delta Force franchise justice and to deliver a combination of realism and originality that will delight and surprise the Delta Force community”.
More details on the game will be released shortly.
About NovaLogic
Founded in 1985, NovaLogic Inc. is a developer and global publisher of computer Ligaz11 games for the PC, PlayStation® and PlayStation® 2 game consoles, NINTENDO GAMECUBE and Xbox™ video game system. Based in Calabasas, California, the company’s European arm, NovaLogic Ltd., has its offices in London, UK. Key game franchises include Delta Force, Comanche and F-22 Lightning. For more information go to www.novalogic.com.
About Zombie
Zombie Studios is an independent development studio based in Seattle. Founded in 1994 by Joanna Alexander and Mark Long, formerly of the Sarnoff Research Laboratories, Zombie performs contracted design and development for a variety of platforms including Windows PC, PlayStation® and PlayStation® 2 game consoles, Xbox™ video game system and Dreamcast. Recent titles include Disney’s Atlantis, Redstorm’s Rainbow 6: Covert Ops, Bodyglove’s Bluewater Hunter and Activision’s Escape from Alcatraz.